

The guitar rift and drumbeats are just the bit players. It's incredibly in your face and it never lets up, just like Sans never lets up. It is everywhere in this song. The synth really takes center stage in this song.

He doesn't let up any. I can think of no better song to play as you struggle through several of the timelines in which you die, before getting lucky and seeing the one outcome in which you live, provided you don't give up first. Then the song starts, and that's the point when you should be thinking 'I'm thoroughly screwed.' Don't worry, he gives you plenty more opportunities for your game to end once the fight actually begins. But let's see you feel that way after almost getting outright destroyed before the battle against Sans even begins. On its own, this song makes good headbanging material. It all comes together to tell the story of the song's namesake incredibly well. The chiptune still provides the base of the track. It gets loud in parts, quiet in others in some of the louder parts you hear vocals. At the beginning it sounds like a chiptune before breaking out of the mold of a retro sounding song and going all out with the drums, synth, and piano. I love the tune and the percussion in this song.

You can forgive what he has done, or you can avenge the six other humans who died at his hands. He must carry on the work he set out to do after the tragedy that struck his family - no matter how much he wants to take his crimes back. His convictions are absolutely unwavering. This is it.your ultimate quarry.the fight that has been hinted at for the entire neutral route - the battle against the king of all monsters, Asgore. This song paints Asgore with a sympathetic brush. Bergentrückung/ASGORE (Asgore's battle theme)
